One thing that I sometimes find disconcerting is that a lot of the games I've been buying are remakes of old games. Now, there's nothing wrong with resurrecting great games so that the next generation can enjoy them, or to fix old problems brought on by old system limitations. It just makes me feel like I should find some way of expanding into new material without relying on old franchises to continue forever. But for now, I can feel nostalgic.
So, any remakes you enjoy? Here's a list of some of mine:
Final Fantasy IV DS: It had been a long time since I played FF4 when I decided it was time to try it again, with better script writers. I was not disappointed, and they had some good voice acting for the dramatic scenes. I was glad they decided to consistently pronounce the lead character's name "Seh-sul" instead of "See-sill." I probably would have had a harder time taking it seriously otherwise.
Final Fantasy Tactics: War of the Lions (PSP): Another well-done remake with a much improved translation. I love how they handled the movie scenes with the faux-drawn effect. My primary complaint, however, is the slowdown for a number of attack animations. It doesn't help that it can cause the sound to go out of sync. But for the sake of being able to follow the plot better, it's worth the minor annoyance.
Mega Man Maverick Hunter X (PSP): Not a completely straight remake, which adds a bit of variety. One thing I found that changes the nature of the game is that your X-buster doesn't penetrate walls. That little detail makes the obstacles feel much more solid than before. Being able to play as Vile is a nice touch for replay value. He gets a larger variety of weapons, but he can only equip one of each type (Hand, Shoulder cannon, Knee) for a level. Do like the added story scenes.
Mega Man 9 (Wii/PS3/Xbox360): Not a remake, but a new old school Mega Man game. Eight robot masters, no charged shots, no sliding. Back to the fundamentals and what made the game great. One minor complaint is the variety of gimmick platforms. It ends up making the levels feel a bit more MM4-5-6ish, which contrasts the MM1-2 control feel. I like that they have accomplishments you can work for. I've gotten the basic speed runs covered.